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Diffstat (limited to 'games')
-rw-r--r--games/gamecatch.c42
-rw-r--r--games/gameclicker.c53
-rw-r--r--games/gameguess.c53
-rw-r--r--games/gamemaze.c52
4 files changed, 53 insertions, 147 deletions
diff --git a/games/gamecatch.c b/games/gamecatch.c
index 239c42e..0680027 100644
--- a/games/gamecatch.c
+++ b/games/gamecatch.c
@@ -34,13 +34,13 @@
// i just realized this is basically cmatrix with a little guy at the bottom
*/
-#define width 40
-#define height getmaxy(stdscr)
#define maxdrops 70
static int running;
static int won;
static int howmany;
+static int width;
+static int height;
typedef struct{
@@ -85,17 +85,11 @@ static void stop() {
void gamecatch(){
srand(time(NULL)); //@sagucs hey
-
- static int initialized = 0;
- if(initialized == 0){ initscr();}else{refresh();} // turns out you don't wanna call initscr() many times per session so do this because it glitches otherwise
- ++initialized;
- howmany = 0;
- noecho();
- cbreak();
- nodelay(stdscr, TRUE);
- keypad(stdscr, TRUE);
- curs_set(0);
+ WINDOW *win = ratdrawbox();
+ howmany = 0;
+ width = 40;
+ height = getmaxy(win) - 2;
cursor curs = {width / 2, {"(>.<)_", "_(>.<)"}, 0};
@@ -123,18 +117,24 @@ void gamecatch(){
if (!running) break;
if (rand() % 10 < 3) spawndrops();
- clear();
-
- mvprintw(0, width + 2, "caught: %d/30", howmany);
- mvprintw(1, width + 2, "(catch 30 to win!)");
- mvprintw(2, width + 2, "move with A and D");
- mvprintw(3, width + 2, "or the or the corresponding arrows");
+ werase(win);
+ box(win, 0, 0);
+
+ mvwvline(win, 1, width + 1, ACS_VLINE, height);
+ mvwaddch(win, 0, width + 1, ACS_TTEE);
+ mvwaddch(win, height + 1, width + 1, ACS_BTEE);
+ //this should do it
+
+ mvwprintw(win, 1, width + 3, "caught: %d/30", howmany);
+ mvwprintw(win, 2, width + 3, "(catch 30 to win!)");
+ mvwprintw(win, 3, width + 3, "move with A and D");
+ mvwprintw(win, 4, width + 3, "or the or the corresponding arrows");
for (int i = 0; i < maxdrops; i++) {
if (droop[i].active) {
- mvaddstr(droop[i].posy, droop[i].posx, droop[i].symbol);
+ mvwaddstr(win, droop[i].posy + 1, droop[i].posx + 1, droop[i].symbol);
droop[i].posy++;
if (droop[i].posy >= height) droop[i].active = 0;
@@ -148,9 +148,9 @@ void gamecatch(){
}
}
- mvaddstr(height - 1, curs.posx, curs.face[curs.direction]);
+ mvwaddstr(win, height, curs.posx + 1, curs.face[curs.direction]);
- refresh();
+ wrefresh(win);
usleep(100000);
}
diff --git a/games/gameclicker.c b/games/gameclicker.c
index 548ffd7..4dff0b6 100644
--- a/games/gameclicker.c
+++ b/games/gameclicker.c
@@ -12,9 +12,6 @@ i lowkey stole the art of the little rat and the cheese from the internet lol
https://asciiart.website/art/752
*/
-#define width getmaxx(stdscr)
-#define height getmaxy(stdscr)
-
int running;
static void stop() {
@@ -188,37 +185,6 @@ static char *bignumprint(bignum b) {
}
-static int wrapprint(WINDOW *win, int row, int col, int maxwidth, const char *msg){
-
- char copy[256];
- strncpy(copy, msg, sizeof(copy));
- copy[sizeof(copy)-1] = '\0';
-
- char line[256] = "";
- char *word = strtok(copy, " ");
- while(word){
- int linelen = strlen(line);
- int wordlen = strlen(word);
- int extra = (linelen > 0) ? 1 : 0;
- if(linelen + extra + wordlen > maxwidth){
- mvwprintw(win, row++, col, "%s", line);
- line[0] = '\0';
- linelen = 0;
- extra = 0;
- }
-
- if(linelen > 0) strcat(line, " ");
- strcat(line, word);
-
- word = strtok(NULL, " ");
- }
- if(strlen(line) > 0){
- mvwprintw(win, row++, col, "%s", line);
- }
-
- return row;
-}
-
//wide = art and score side by side
//narrow = art on topand score below
typedef enum { layoutnarrow, layoutwide } layoutmode;
@@ -291,28 +257,11 @@ static void drawwin(WINDOW *win, bignum cheeses){
void gameclicker(){
srand(time(NULL));
- static int initialized = 0;
- if(!initialized){ initscr();}else{refresh();} // the way i wrote this reminds me of :(){ :|:& };:
- ++initialized;
- noecho();
- cbreak();
- nodelay(stdscr, TRUE);
- keypad(stdscr, TRUE);
- curs_set(0);
+ WINDOW *win = ratdrawbox();
mousemask(BUTTON1_PRESSED, NULL);
-
mouseinterval(0); //don't wait to resolve single vs double click
- int winh = height * 0.97;
- int winw = width * 0.97;
- int boxy = (height - winh) / 2;
- int boxx = (width - winw) / 2;
- WINDOW *win = newwin(winh, winw, boxy, boxx);
-
- //should i wrap all this into a macro in rat.h to not have to write all of this every time i make a new game?
- //or just a function in something like rat.c yeah
-
running = 1;
bignum cheeses = {0.0, 0};
diff --git a/games/gameguess.c b/games/gameguess.c
index 7d56caf..fc29839 100644
--- a/games/gameguess.c
+++ b/games/gameguess.c
@@ -5,41 +5,8 @@
#include <ncurses.h>
#include "../rat.h"
-#define boxw 45
-#define boxh 25
#define maxhistory 4
-static int wrapprint(WINDOW *win, int row, int col, int maxwidth, const char *msg){
-
- char copy[256];
- strncpy(copy, msg, sizeof(copy));
- copy[sizeof(copy)-1] = '\0';
-
- char line[256] = "";
- char *word = strtok(copy, " ");
- while(word){
- int linelen = strlen(line);
- int wordlen = strlen(word);
- int extra = (linelen > 0) ? 1 : 0;
- if(linelen + extra + wordlen > maxwidth){
- mvwprintw(win, row++, col, "%s", line);
- line[0] = '\0';
- linelen = 0;
- extra = 0;
- }
-
- if(linelen > 0) strcat(line, " ");
- strcat(line, word);
-
- word = strtok(NULL, " ");
- }
- if(strlen(line) > 0){
- mvwprintw(win, row++, col, "%s", line);
- }
-
- return row;
-}
-
static void drawwin(WINDOW *win, int artpick, const char *msg, int history[], int histcount){
werase(win);
@@ -57,9 +24,9 @@ static void drawwin(WINDOW *win, int artpick, const char *msg, int history[], in
}
row++;
- wrapprint(win, row, 2, boxw - 4, msg);
+ wrapprint(win, row, 2, getmaxx(win) - 4, msg);
- int inputrow = boxh - 3;
+ int inputrow = getmaxy(win) - 3;
for(int i = 0; i < histcount; i++){
@@ -80,15 +47,7 @@ void gameguess(){
int history[maxhistory];
int histcount = 0;
- static int initialized = 0;
- if(initialized == 0){ initscr(); }else{ refresh(); }
- ++initialized;
-
- noecho();
- cbreak();
- curs_set(0);
-
- WINDOW *win = newwin(boxh, boxw, 1, 1);
+ WINDOW *win = ratdrawbox();
char msg[96];
snprintf(msg, sizeof(msg), "let's play a game, squeak!~ you gues a number between 0 and %d!", range);
@@ -100,7 +59,7 @@ void gameguess(){
echo();
char buf[16];
- mvwgetnstr(win, boxh - 3, 2, buf, sizeof(buf) - 1);
+ mvwgetnstr(win, getmaxy(win) - 3, 2, buf, sizeof(buf) - 1);
noecho();
if((buf[0] == 'q' || buf[0] == 'Q') && buf[1] == '\0'){
@@ -108,10 +67,10 @@ void gameguess(){
echo();
char confirm[16];
- mvwgetnstr(win, boxh - 3, 2, confirm, sizeof(confirm) - 1);
+ mvwgetnstr(win, getmaxy(win) - 3, 2, confirm, sizeof(confirm) - 1);
noecho();
- if((confirm[0] == 'q' || confirm[0] == 'Q' || confirm[0] == 'y' || confirm[0] == 'Y') && confirm[1] == '\0'){
+ if((confirm[0] == 'q' || confirm[0] == 'Q' || confirm[0] == 'y' || confirm[0] == 'Y')){
quitgame = 1;
break;
} else if((confirm[0] == 'n' || confirm[0] == 'N') && confirm[1] == '\0'){
diff --git a/games/gamemaze.c b/games/gamemaze.c
index 5dbce8f..1468475 100644
--- a/games/gamemaze.c
+++ b/games/gamemaze.c
@@ -17,12 +17,12 @@
// you start at the top and end at the bottom if i ever wanna automate taking care of the rat
*/
-#define width getmaxx(stdscr)
-#define height getmaxy(stdscr)
-
static int running;
static int won;
static int found;
+static int width;
+static int height;
+static WINDOW *win;
typedef struct{
@@ -197,8 +197,10 @@ static void properrestart(cursor *curs, int *W, int *H) {
for (int y = 0; y < *H; y++) free(grid[y]);
free(grid);
- *W = getmaxx(stdscr);
- *H = getmaxy(stdscr);
+ width = getmaxx(win) - 2;
+ height = getmaxy(win) - 2;
+ *W = width;
+ *H = height;
grid = malloc(*H * sizeof(char *));
for (int y = 0; y < *H; y++)
@@ -215,12 +217,13 @@ static void properrestart(cursor *curs, int *W, int *H) {
void gamemaze(){
srand(time(NULL));
- static int initialized = 0;
- if(initialized == 0){ initscr();}else{refresh();}
- ++initialized;
- int W = getmaxx(stdscr);
- int H = getmaxy(stdscr);
+ win = ratdrawbox();
+ width = getmaxx(win) - 2;
+ height = getmaxy(win) - 2;
+
+ int W = width;
+ int H = height;
grid = malloc(H * sizeof(char *)); //those who allocate memory
for (int y = 0; y < H; y++)
@@ -231,12 +234,6 @@ void gamemaze(){
found = 0;
- noecho();
- cbreak();
- nodelay(stdscr, TRUE);
- keypad(stdscr, TRUE);
- curs_set(0);
-
cursor curs = {1, 1, {"@"}};
running = 1;
@@ -273,20 +270,21 @@ void gamemaze(){
checkexit(&curs);
if (!running) break;
- clear();
+ werase(win);
+ box(win, 0, 0);
- mvprintw(0, width/3+1, "move around the maze and find food!");
- mvprintw(1, width/3+1, "you've collected %d/5 cheeses", found);
- mvprintw(2, width/3+1, "(only if you find food your rat will be less hungry)");
- mvprintw(height/1.5-2, width/3+1, "btw sometimes the maze is impossible just press R");
- mvprintw(height/1.5-1, width/3+1, "if that's the case");
+ mvwprintw(win, 1, width/3+2, "move around the maze and find food!");
+ mvwprintw(win, 2, width/3+2, "you've collected %d/5 cheeses", found);
+ mvwprintw(win, 3, width/3+2, "(only if you find food your rat will be less hungry)");
+ mvwprintw(win, height/1.5-2+1, width/3+2, "btw sometimes the maze is impossible just press R");
+ mvwprintw(win, height/1.5-1+1, width/3+2, "if that's the case");
for (int y = 0; y < H; y++)
for (int x = 0; x < W; x++){
- if (grid[y][x] == '#') mvaddch(y, x, '#');
+ if (grid[y][x] == '#') mvwaddch(win, y+1, x+1, '#');
else if (grid[y][x] == 'O') {
int dist = abs(y - curs.posy) + abs(x - curs.posx);
- if (dist <= 5) mvaddch(y, x, 'O');
+ if (dist <= 5) mvwaddch(win, y+1, x+1, 'O');
}
}
@@ -294,11 +292,11 @@ void gamemaze(){
int hmsg = ((height/2) - 1) / 2;
int msgw = 3 * wmsg + 1;
int msgh = 3 * hmsg + 1;
- mvprintw(msgh, msgw-2, "^ leave through here");
+ mvwprintw(win, msgh+1, msgw-2+1, "^ leave through here");
- mvaddstr(curs.posy, curs.posx, curs.face[0]);
+ mvwaddstr(win, curs.posy+1, curs.posx+1, curs.face[0]);
- refresh();
+ wrefresh(win);
usleep(50000);
}