From acb78f0835a458377495d6417f93110c45d07816 Mon Sep 17 00:00:00 2001 From: david Date: Tue, 28 Jul 2026 03:23:28 -0300 Subject: fixed a couple bugs --- games/gamecatch.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'games/gamecatch.c') diff --git a/games/gamecatch.c b/games/gamecatch.c index 0680027..a1328d5 100644 --- a/games/gamecatch.c +++ b/games/gamecatch.c @@ -97,10 +97,9 @@ void gamecatch(){ running = 1; while (running) { - if(!running){stop();} int ch = getch(); switch (ch) { - case 'q': case 'Q': stop(); break; + case 'q': case 'Q': running = 0; break; case 'a': case 'A': case KEY_LEFT: curs.posx-= 2; if(curs.posx < 0) curs.posx = width - 6; @@ -123,7 +122,7 @@ void gamecatch(){ mvwvline(win, 1, width + 1, ACS_VLINE, height); mvwaddch(win, 0, width + 1, ACS_TTEE); mvwaddch(win, height + 1, width + 1, ACS_BTEE); - //this should do it + /*this should do it*/ mvwprintw(win, 1, width + 3, "caught: %d/30", howmany); mvwprintw(win, 2, width + 3, "(catch 30 to win!)"); @@ -143,7 +142,7 @@ void gamecatch(){ droop[i].posx <= curs.posx + 5) { droop[i].active = 0; howmany++; - if(howmany == 30){won = 1; running = 0; stop();} + if(howmany == 30){won = 1; running = 0;} } } } -- cgit v1.3-2-g0d8e