From 9c0c7b942e2fc85eb5137ff570605ff608fd0ec4 Mon Sep 17 00:00:00 2001 From: david Date: Thu, 16 Jul 2026 03:03:56 -0300 Subject: started a new game finally... also i fixed the compiler complaints and idk what else i did... if you're interested you can look at the diff --- games/gameclicker.c | 61 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 games/gameclicker.c (limited to 'games/gameclicker.c') diff --git a/games/gameclicker.c b/games/gameclicker.c new file mode 100644 index 0000000..7e723de --- /dev/null +++ b/games/gameclicker.c @@ -0,0 +1,61 @@ +#include +#include +#include +#include +#include +#include "../rat.h" + +#define width getmaxx(stdscr) +#define height getmaxy(stdscr) + +int running; +int row = 1; + +static void stop() { + clear(); + refresh(); + endwin(); + running = 0; +} + +void gameclicker(){ + + srand(time(NULL)); + static int initialized = 0; + if(!initialized){ initscr();}else{refresh();} + ++initialized; + + noecho(); + cbreak(); + nodelay(stdscr, TRUE); + keypad(stdscr, TRUE); + curs_set(0); + + int winh = height * 0.96; + int winw = width * 0.96; + int boxy = (height - winh) / 2; + int boxx = (width - winw) / 2; + WINDOW *win = newwin(winh, winw, boxy, boxx); + + box(win, 0, 0); //box? + + //should i wrap all this into a macro in rat.h to not have to write all of this every time i make a new game? + + running = 1; + + mvwprintw(win, row ++, 2, "hi"); + while(running){ + if(!running){stop();} + int ch = getch(); + switch (ch) { + case 'q': case 'Q': stop(); break; + } + + + wrefresh(win); + usleep(16667); //60 fps according to google ai overview lmao + } + +stop(); +printf("yeah"); +} -- cgit v1.3-2-g0d8e