#include #include #include #include #include "rat.h" void save(void) { char path[256]; snprintf(path, sizeof(path), "%s/.local/share/rat", getenv("HOME")); mkdir(path, 0755); snprintf(path, sizeof(path), "%s/.local/share/rat/rat.txt", getenv("HOME")); FILE *f = fopen(path, "w"); if (!f) return; fprintf(f, "%f\n%f\n%f\n%f\n%f\n%d\n", rat.hunger, rat.love, rat.fun, rat.clean, rat.health, rat.age); fclose(f); } void load(void) { char path[256]; snprintf(path, sizeof(path), "%s/.local/share/rat/rat.txt", getenv("HOME")); FILE *f = fopen(path, "r"); if (!f) { //first run rat.hunger = 100.0f; rat.love = 100.0f; rat.fun = 100.0f; rat.clean = 100.0f; rat.health = 100.0f; rat.age = time(NULL); return; } fscanf(f, "%f\n%f\n%f\n%f\n%f\n%d\n", &rat.hunger, &rat.love, &rat.fun, &rat.clean, &rat.health, &rat.age); fclose(f); } float decay(float current, int timepassed, float rate) { float result = current - (timepassed * rate); return result < 0.0f ? 0.0f : result; } void setstat(){ //int n = rand() % 100; int timenow = time(NULL); int newage = timenow - rat.age; rat.hunger = decay(100.0f, newage, 0.005f); rat.love = decay(100.0f, newage, 0.002f); rat.fun = decay(100.0f, newage, 0.006f); rat.clean = decay(100.0f, newage, 0.0002f); rat.health = decay(100.0f, newage, 0.00002f); rat.age = timenow; } void printrat(){ printf("%s\n", ratart); int howmany = sizeof(messages) / sizeof(messages[0]); printf("%s\n", messages[rand() % howmany]); printf("rat hunger: %.2f, rat love: %.2f, rat fun: %.2f, rat dirt: %.2f, rat health: %.2f\n", rat. hunger, rat.love, rat.fun, rat.clean, rat.health); } void gameguess(){ int guess; int solved = 0; int range = 100; int correct = (rand() % (range + 1)); printf("let's play a game, squeak!~ you gues a number between 0 and %d!\n", range); while(solved != 1){ scanf("%d", &guess); if(guess < correct){ printf("number too low try again\n"); }else if(guess > correct){ printf("number too high try again\n"); }else {printf("yes!! correct! squeaaakk!~\n"); solved = 1;} } if(rat.fun < 98.5){rat.fun += 1.5;} else {rat.fun += 0.05;} //stupid function but it's smart if you think about it. just ignore it } int main(){ srand(time(NULL)); int choice; int truing = 1; load(); setstat(); printrat(); while(truing){ printf("1: play a game! (fun up), 9: print me!, 0: exit...\n"); scanf("%d", &choice); switch(choice){ case 1: gameguess(); break; case 9: printrat(); break; case 0: truing = 0; break; } } save(); printf("bye bye~~\n"); return(0); }